Sunday, January 11, 2009

Star Wars

This is a pretty self-explanatory file. I had been looking around online for a good savaging of Star Wars, and found a few that did some things I liked, but in the end I felt I had to do one myself. This is, as is all of my work for the moment, a work in progress, and I'd appreciate any constructive feedback that anyone has to offer.

Star Wars: Jedi Knight

3 comments:

  1. Hey there.

    I just skimmed and downloaded your Star Wars document, but from first glance it looks great. I always liked NE, but for some reason never considered it for Jedi in SW. Anyways, great work and I'll let you know how it works if I ever get the chance to run it.

    Cheers!

    Chris

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  2. I have been keen to run a Savage Star Wars game since I watched the new Knights of the Old Republic trailer.

    My chief area of concern is that no system seems to be able to handle lightsabre battles. It's all attack roll: Hit or miss. Roll damage. Any thoughts on that?

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  3. @Trent: Hmm, I'm glad I just noticed this comment twelve days after it was made. A symptom of my posting habits, no doubt. Now, I'm not entirely sure that I understand your concern there - at least to my mind, lightsabers ought to be treated as any other weapon, except more dangerous (reflected by their stats). Sorry if that's not really helpful. Maybe if you elaborate on it, I'll get some brain juices flowing. Thanks for the comment.

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